TatTools by NextEleven

Bench tool · pigment & value

Reference renderer

Produce a high-resolution interior fill preview from a finalized mono stencil: presets encode recognizable genre palette grammar and shading conventions; your hex pins and bench notes steer local color. The engine returns your outline multiplied over the tint layer so stroke geometry stays yours—nothing here redraws contours. Linework prep lives in stencil studio separately.

Open reference rendererLinework · stencil studioPricing & generation limits →

Standard workflow

  1. Finalize outline externally

    Use stencil studio for extraction, readability passes, and guides until the plate reads the way you need on skin. Export a crisp mono PNG (JPEG/WebP accepted in the renderer input).

  2. Set render parameters

    Choose a preset that matches the intended tattoo grammar—each encodes trade-recognizable palettes and shading idioms tied to genre. Layer optional hex anchors and succinct bench notes where the stencil needs explicit pigments, temperature shifts, or softening.

  3. Review composite output

    Download the flattened PNG archive of your multiplied composite. Inspect like any reference sheet: variance can occur run-to-run—use the output alongside your stencil and client consult, not as a lone source of truth.

Rights. Only process artwork you authored or cleared to reproduce—no protected flash imitation.